From an increase in UK mobile coverage (yes!) to the promise of 5G, there’s plenty to be excited about for an OTT consumer this week.


  1. £1bn boost for UK mobile coverage

Poor mobile phone coverage is set to be a thing of the past as the UK Government champions a £1 billion (€1.16bn) deal with the mobile phone industry to banish rural ‘not-spots’, with the plans for all operators to share phone masts to improve UK coverage being described as a “world first”.


  1. Huawei: “5G to bring $1.4 trillion to economy by 2030”

New 5G mobile technologies are set to create an extra $1.4 trillion (€1.26tn) in gross domestic product (GDP) for worldwide economies over the next decade, according to a report by Huawei and independent research and consulting firm STL Partners.


  1. BBC risks ‘lost generation’

The BBC may not be sustainable in its current form, if it fails to regain younger audiences who are increasingly tuning out of its services, according to UK broadcast regulator Ofcom, which has published its annual report on the Corporation, assessing its performance over the period April 2018 to March 2019.


  1. Japan finally embracing streaming apps

Liftoff, a specialist in mobile app marketing and retargeting, has released its annual report on the state of mobile technology adoption in Japan with Adjust, experts in mobile measurement and fraud prevention. While streaming giants have yet to crack the country’s subscription market, the study reveals that, as Japan gears up for the 2020 Summer Olympics, citizens are registering for entertainment apps at record rates.


  1. Verizon Will Give One Year of Disney Plus for Free to All Unlimited Wireless Customers

Verizon is giving away Disney Plus — the Mouse House’s new streaming service debuting next month — free for one year to all of its wireless customers on unlimited-data plans, under a broad new partnership between the two companies.


  1. “Boxing the most popular PPV sport”

FITE, the digital streaming combat sports platform, has released its inaugural State of the Industry Report, which includes exclusive data on viewership, geographic breakdown of fans who typically stream pay-per-view sporting events, how they are tuning in, a ranking of popular streaming devices and preferred combat sporting events – from boxing and MMA to pro wrestling and bare-knuckle fighting.